![]() ![]() So appearently I found something simply because I don’t know how to use the program properly or to it’s fullest yet. ![]() then resaved the object and tried the newly saved one (only difference from the other was the UV) This time no problems at all. I did that by taking the same object that continually crashed the program when the projection master was started into UVmapper and created a new UVmap for it. As it turned out I was able to narrow it down to the lack of a full UV attacthed to the object. Then I thought it might be because of the object that I had altered in Anim8tor at an earlyer date. at first I thought it was the fact that the object had tri-polyes but after successfully loading another object and painting it without crashing I ruled that out. I loaded several different objects and played with the projection master on each to see what exactly was causting the problem. It in essence make you think about what you want to do ahead of time so you have a loose plan but still allows you to go with your whims…anyway you’ll see what I mean when ya get it.Īny way I got to do a little test object texture painting last night with the projection master and I manage to find something that consistently crashes the program. In anticipation of your getting z2, I highly recommend downloading the Practical guide…link in my sig at the bottom…and start reading it now…it will make a whole lot of sense in a few days when ya get z2, will give you an idea how Projection Master/texture master is used etc etcĭon’t dismiss it’s power because it doesn’t paint on your 3d model and you can rotate and paint…in some ways it’s far better this way as it makes you think about the process which a painter has to do in the back of his head while he paints. while in either Texture Master or Projection Master there are such brushes …a blur brush, highlighters, shadowers, shaders, etc with which to paint as well as others…z2 has a few more to add to the arsenal. I know it seems weird to drop your model to a 2d or 2.5d object ot paint on but makes sense after awhile. ![]() It’s the same in Z2 only improved and now called Projection Master. Keep in mind it’s not like deep paint or similar…it drops the model to the canvas and you paint on it and pick it up and rotate it and repeat. ![]() To texture your object in the demo…use the included Texture Master zscript. ![]()
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